Product animation
CG product in motion — mechanisms, assembly and feature reveals shot from angles a camera could not reach and a prototype would not survive.
From raw frames to the final cut — video shaped for the feed it has to survive.
A cut that works on a cinema screen loses a mobile viewer in three seconds. We edit for the placement: the hook first, the aspect ratio the platform actually serves, legible titles at thumbnail size, and sound that still carries when it is played muted with captions on.
CG product in motion — mechanisms, assembly and feature reveals shot from angles a camera could not reach and a prototype would not survive.
Seamless rotation loops for product pages and marketplaces, exported to each platform’s duration and ratio rules.
Type, transitions and data-driven graphics built as reusable templates, so the next twenty videos do not start from scratch.
Vertical cuts with the hook in the opening seconds, paced for sound-off viewing and versioned per platform.
Screen capture, narration and animation combined into a walkthrough that shows the product working rather than describing it.
Grading, clean-up and delivery encodes that hold up after a platform re-compresses them.
The structure decided before the timeline — script, boards and shot list, so an edit is assembly rather than archaeology.
Accurate captions, subtitle files and localised versions, because most of the feed watches with the sound off.
We agree the message, the length and the placement first, then board the beats — the cheapest place to change a video is before anyone opens an editor.
Rough cut for structure, then graphics, CG and sound, with review rounds on a shared link and timecoded notes rather than forwarded screenshots.
Grade, mix, caption, then export every ratio and duration the campaign needs, delivered with project files and templates you keep.
We direct and edit, and bring in crews for live-action shoots. A large share of our work needs no camera at all — the product is built and lit in 3D.
Footage or product data, brand assets, and the placements the video is for. If a script does not exist yet, we write one against the message you want to land.
Two structured rounds — one after the rough cut, one after the finish — which is where nearly all useful feedback happens. Further rounds are quoted before they start.